Update 7 - Full Review MEGA Post
- By buildersaurus_rex
- On 10/23/2016
- Comments (7)
Now that I've had time to play around with all the new stuff update 7 brought us, it's time for a full review of the new features and content. A note to those who don't like something (or things) about this update. Give it time to settle in. Ludia will likely make adjustment based on user feedback, they almost always do.
Lets begin....and be prepaired, this truly is a Mega Post...
Game update 7 is a pretty big update. After poking around the internet, it seems this update brings mixed reviews. Some people are singing praises while others are disappointed with the update. One thing I don't think people are recognizing is that Ludia has indeed addressed the things that people were asking for the most. Whether people want to believe it or not, Ludia does listen. The manner in which Ludia addresses player requests many not be the ideal solutions we had hoped for. But it's to be expected that Ludia is going to put their own twist on things. It's these twists that make the different games people play stand out from one another. So, update 7.... first, a rundown of the new assets...
People wanted a 'collect all' button for coin collection. Ludia answered with the revenue tower. True, it's not a 'collect all' button, but it does give players the ability to collect from a quantity of buildings and/or dinos in a single click. I think the 2 minute cooldown time for the towers use is unnecessary, however. It's not the ideal answer, but in Ludia's own way they gave players the 'collect all' button they have been begging for. Moving the tower a few times is indeed better than collecting from an untold number of buildings one by one, isn't it?
3 New Land VIP Creatures
2 New Aquatic VIP Creatures
4 New Aquatic Creatures & 1 New Pterosaur
There are 4 new aquatics, 2 of which will be tournament releases as they do not show in the marketplace. The Pterosaur was in the marketplace but it disappeared, so I don't know what is going on there. Here are stats for the 2 aquatics that do show up in the marketplace...
3 New Hybrids
As we all know, update 7 brings 3 major new features to the game. The Trade Harbor, Asset Repository and Raptor Paddock. This is where the update is getting mixed reviews. Some say these features are worthless and make no improvement to game. Others like them saying they can be benefical. Let's begin with the Asset Repository...
The asset repository's function is simple. Free up room in your park. This is obviously Ludia's answer to the countless people that have literally been begging for more park space. Like many other people, my park is indeed jam packed and can't hold anything further. My park literally has 2 or 3 1x1 squares that are unoccupied. I admit that a larger park size would have been better than the repository. That being said, I have personally found the repository to be an excellent thing. Having nearly every creature in the game, there are numerous creatures I don't necessarily want on display in my park, but I'm also unwilling to sell them. These creatures are most all of the common and rares, but some super rares and legendaries too. They are of no use to me or I simply don't like how they look in my park. However, I wanted to keep them for any future need that may arise. So the repository proved to be an excellent sollution. I get the ugly bastards out of my park, but they are still on hand should I need them in the future.
After clearing out pretty much everything except hybrids, VIPs and tournament creatures, I find that my park is once again a spacious theme park that has room to breathe. So as far as I'm concerned, the asset repository = space problem solved.
I know others don't see it this way and just wanted a bigger park. As I said at the start of this post, Ludia has answered the players needs. They have just done so with their own twist. They've given us a tool to utilize for additional park space. Use it or don't, that's up to you. As for it not holding structures... who cares? They are purchased with coins and coins are so ridiculously easy to come by. If you don't want a building of decoration, just sell the damn thing. Then if at a later date you want that building or decoration again, buy it again. Everybody complains about how they're maxed on coins with nothing to spend them on... so I don't understand the complaints about the repisitory not holding structures. Spend your coins to get them. That's just my 2 cents...
Moving on to the Trade Harbor. This is another feature that has generated a lot of mixed opinions. For those that say it's worthless, I disagree. Personally, in my legitimate unhacked account, I have already traded 17 million food for an Indominus Rex... twice. 15 million food for a Koolasaurus, I got 2 Edestus's for a couple thousand bucks each, 4.7 million food got me 4600 dna and most recently an Ankylodocus for 5.9 million food. So to anybody who says the trade market is full of worthless junk, keep checking.
There ARE good trades to be made. The more often you check, the more often you'll find those worthwhile trades. Furthermore, I keep getting offered bucks for my excess inventory of structures. The trade harbor just offered me 127 bucks for 1 roller coaster. People wanted a way to exchange coins for bucks, dna etc. Well, now it's been added.
Look at it this way... it's no different than any other open air market on the planet. Farmers msrket, flea market, fish market, vendor market... they're all the same. It's a place to exchange goods. The majority of trades are either evenly fair or one person makes a small profit from the other. It's just buisness. Some trades are NOT to your favor at all and you want to spot and avoid those. Then, ocassionally you'll find something that's an amazing deal, you can't pass up. The trade harbor is much the same. You browse through what's available. If you don't see anything you like, don't trade. Wait a few hours, check again. When you find something you want, make the trade. Keep an eye out for rip off's, I've seen one of two already. Also watch for those "once in a lifetime" trades, they do show up from time to time. I got 2 I-Rex's for 17 million food each, with maxed out food, how can anybody complain about that? Check your market frequently and you'll find the good trades. A lot of trades will be worthless to you. It's a trade market, that is to be expected. Just keep checkin...
Raptor Paddock & Boosted Battles
The new raptor paddock. In all honesty, I'm wondering if this is somehow a little forshadowing of something we'll see in Jurassic World's sequal scheduled for release in June 2018. I don't know, it's just a thought.
Anyways, training your raptors to earn battle boosts for the boosted arena... it introduces a new dynamic to battles. The game needed a new dynamic, in my opinion. So far, I see this as an excellent opportunity for people to hone their battle strategies. "How?", you ask... enter the boosted arena and try to win without using any of your boosts. It'll be putting yourself at a disadvantage as your opponent WILL be using boosts. If there is a time tested method to perfect one's strategy or skill at something, it's to intentionally put yourself at a disadvantage. I've won 5 or 6 boosted battles without the use of boosts, thats out of 11 battles (or was it 12?).
Playing with boosts is somewhat enjoyable so far, although the prize wheel seems to have been overrun with food and coins, but there are some decent size DNA rewards in there too. So grinding will be the only way to profit anything worthwhile. Nothing has changed there... grind grind grind. The prize wheel in any type of live battle seems to have been negatively impacted by this 'Boosted Arena' which isn't going over to well with players (understandably). Otherwise, I think the whole boosted arena thing is kinda cool.
So, in the end here is what I think of update 7. Is it perfect? No. Is it a pile of trash? No. It has got some kinks to be worked out for sure, adjustments need to be made here and there. But overall, I don't understand the complaints I've been seeing around the internet. In some form Ludia has delivered on what players have been asking for. They've given us a way to free up some space, a way to collect coins more efficiently and a way to exchange resources.
We all have different pictures in our mind of how we want things to change or improve. Fact is that Ludia can't make everything perfect for everybody. That's something that can only happen in a perfect world and as we all know, this is not a perfect world. Generally speaking, in this update Ludia has put their own twist on the things people wanted and delivered. It's not perfect, but they delivered. The game needed a new dynamic and they delivered on that. I know some will disagree, but in my mind this update is a good one.
Please feel free to comment below. Good or bad, I'd love to hear your thoughts too!
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